Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You’ll explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
The DLS gains a sharp and somewhat overprotective aerial ally as you fight through two new biomes and a boss!
Challenging level designs will force you to rethink your approach in this new mid game content designed to add variety to your runs and continue support for the development of the game.