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Absolum is an original roguelite beat ’em up set in the fantasy world of Talamh, developed by Guard Crush Games and Supamonks and published by Dotemu. It blends fast side-scrolling brawling with roguelite runs, multiple paths, randomized encounters, and meaningful character progression.

At its core, Absolum tells a story of rebellion against Sun King Azra, whose Crimson Order rose after a magical cataclysm turned society against magic. Players step into the role of outcast heroes like Galandra, Karl, Cider, and Brome, each bringing a distinct fighting identity.

Combat is where the game shines. Light and heavy attacks, fluid combos, dodges, counters, and Arcana abilities create a responsive and tactical rhythm. Every encounter rewards timing and positioning as enemies swarm the screen.

Runs unfold across branching paths filled with shifting layouts and surprises. Rituals offer passive upgrades, while permanent unlocks ensure progress carries forward. No two playthroughs feel exactly the same, reinforcing replayability.

Visually, Absolum stands out with its hand-drawn animation and vibrant fantasy style. Early reception has been largely positive, with praise for its combat depth, art, and music, though some note the roguelite structure occasionally disrupts the pacing of its brawler roots.

Available on Nintendo Switch, PlayStation consoles, Windows, and Xbox, Absolum offers a fresh yet familiar take on side-scrolling action. For players who enjoy mastering mechanics and experimenting with builds, it delivers satisfying depth and challenge, encouraging repeated runs and discovery with each attempt forward into the unknown lands ahead.