Peter Molyneux returns to his roots with Masters of Albion, launching in Early Access on April 22, 2026. The new project from 22cans arrives with a clear promise: build by day, defend by night.
Blending city building, simulation, and real time combat, the game aims to revive the classic God Game formula while pushing it forward. Drawing inspiration from Black & White, the Fable series, and Dungeon Keeper, it represents a culmination of decades of design ideas.
During the day, players shape towns, guide citizens, and experiment with systems driven gameplay. At night, those same creations must survive relentless attacks, forcing quick thinking and strategic use of power. This contrast fuels a dynamic loop where creativity meets consequence.
Developed by a veteran team including Mark Healey, Russell Shaw, Kareem Ettouney, and Iain Wright, the project blends experience across art, design, and sound.
Early adopters can jump in at a discounted price on Steam and receive a limited Founders Paint Pack. More than nostalgia, Masters of Albion feels like a deliberate return to form, offering players freedom, experimentation, and meaningful choices in a living, reactive world.
As anticipation builds, the launch trailer highlights its evolving systems and player driven storytelling. Whether nurturing peaceful villages or surviving chaotic nights, every decision leaves a lasting impact. With Early Access set to begin soon, fans of classic simulation experiences may finally have a worthy successor to the genre’s legacy roots today.

